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Conniver Canwin
Garoun Investment Bank Gallente Federation
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Posted - 2012.09.03 12:00:00 -
[1] - Quote
I really don't understand why CCP has a priority to force people out of high sec.
LIke really do they have a meeting, sit down and say: " Ok guys, most of our subscribers enjoy playing our game this way, we have to change that, we have to make them play a game they don't want to play, that will surely keep them subscribed."
Either way these changes won't do anything at all to solve the "problem" of the concentration of the player base in high sec. |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 12:19:00 -
[2] - Quote
Muad 'dib wrote:Its not about FORCING people out, its the fact theres not enough fun and profitable things to do outside of high sec, they are not dangling enough "reward" for the perceived risk to entice the 100,000's in high sec to try something else!
WEll, what hte dev answered was about trying to push people out of high sec through economic pressures. There's no mentions of adding types of rewards only taking things away from what alot of people like doing already.
W/e though the change isn't relaly big anyways and wont' affect much, I'm just hoping CCP isn't going to continue down the lets' make high sec no good so people don't play there road. |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 12:33:00 -
[3] - Quote
Lord Zim wrote:Question time: What are the incentives, right now, for anyone to go outside of hisec to do anything?
Better ratting, better missions, better mining, capital ships, engage in huge alliance fleet battles, less or no consequences to attacking someone (as opposed to concord/gate guns in high sec), moon mining, better PI, ME slots, i'm sure there's more.
The incentives are there, people just don't want to bother with the I can be attacked at any moment playstyle of low/null. IT is somewhat an issue of people avoiding the financial risks as well. ALso alot of newer pilots probably don't want to be forced into pvp "fights" were the other pilot has million 20sp and you've just jumped in your first battlecruiser.
my 2 isk |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 13:04:00 -
[4] - Quote
Lord Zim wrote:
Is it just PVP which dissuades people from going to low/null?
Pretty much, there's no other real dangers/annoyances in low/null that are any different from high. |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 13:06:00 -
[5] - Quote
James Amril-Kesh wrote: Except this is a PVP game.
Thought it was marketed as a sandbox, guess I heard wrong. |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 13:37:00 -
[6] - Quote
Tippia wrote:Conniver Canwin wrote:James Amril-Kesh wrote:Except this is a PVP game. Thought it was marketed as a sandbox, guess I heard wrong. You can't really have the latter without the formerGǪ
That is indeed true. The point I was trying to make is that the game has many facets other than PVP. The sandbox nature of eve makes it not only a PVP game, but also a PVR game (player vs rock), a PVE game, a PVPME game (player vs player market edition, a SVP game (scammer vs player) etc. As opposed to being an exclusively PVP game such as James post implied. |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 13:50:00 -
[7] - Quote
Tippia wrote:Conniver Canwin wrote:That is indeed true. The point I was trying to make is that the game has many facets other than PVP. Yes. Those facets are also PvP, just not of the combat kind. When people say that EVE is a PvP game, that is what they mean: everything in it is PvP. Not everything is combat (although the game would collapse instantly if combat were removed), but all of it is still PvP in some form or another, and being a sandbox pretty much ensures that it must be that way.
I dunno when i was last shooting at a gisti predator i dont think it was human controlled. |

Conniver Canwin
Garoun Investment Bank Gallente Federation
0
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Posted - 2012.09.03 14:08:00 -
[8] - Quote
Tippia wrote:Conniver Canwin wrote:I dunno when i was last shooting at a gisti predator i dont think it was human controlled. GǪand you shooting it meant that someone else missed out on those bounties and the loot that came with it. You may have been shooting an NPC, but in terms of the overall sandbox, what you were doing was competing with other players over a limited resource. There's a reason why prime ratting space was a valued commodity in the days of old and why messing up someone else's spawn chain would earn you quite a few harsh words in local/corp/alliance chatGǪ
http://en.wikipedia.org/wiki/Player_versus_player
I mean I kind of understand what your saying, but I'm pretty sure the majority of people that play video games see PVP as directly playing against a human oppponent. I'm also pretty sure tha't what James was referring to when he made the post about PVP that I had oringinally commented on. |
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